Our biggest goal is that players who are not that familiar with the manga and anime will be able to enjoy the game with ease, and will be encouraged to revisit the manga and anime to see (or relive) the adventures of the Straw Hat Crew! Tsuzuki: Of course there is! In anticipation of players who are new to One Piece, we have plenty of "Grand Logs" – which are a collection of videos where you can review events that the Straw Hat Crew experience in the manga and anime, in a way that is unique to this project. GR: What considerations, if any, were given to players that maybe aren't as familiar with One Piece lore as others? Is there any sort of recap or something like that for players that, for example, are only learning about Water Seven for the first time through One Piece Odyssey? We hope players can enjoy both sides of the axis and experience the story of bonds that were spun by memories, in One Piece Odyssey. These two axes are the key pillars that will lead players into one big story, which they will find through their adventure. Indeed, there were various proposals as to how we should compose the story, but in the end, we concluded that the Straw Hat Crew from 2 years later, will revisit some familiar settings – but they will also encounter what has changed since their last visit, and what remained the same after they left. Tsuzuki: The way we envisioned the World of Memories was this: What will the Straw Hat Crew, from 2 years later, do when they land again in a familiar setting from where they were? Therefore, after discussing with the Development team, we agreed to not change the plot drastically nor keep things too much as it was – to a point. GR: How different should we expect these memory recreations to be? Are we talking entirely new plots with unexpected twists and conclusions or simply new bits and pieces that weren't present in the original but don't impact the overall narrative really?
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